GameplayMechanicsCombatArcanaArcane SpellsPsychomancy

Spells based around mental manipulation, applying Status Tokens#Mental Tokens and Mental General Mechanics#Action Checks.

NameLevelSubschoolsEffects
Mind Sap0-1 AP. After 1 Status Tokens#Channel M, attempt to siphon the mental strength of an entity within 5 tiles, forcing them to face a Mental AC. If failed, you will weaken their mental will.
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[TC] ((120% RS) + d20 + 20 * SU + User Harness) DS vs Skills#Dominance.
-F: (30 + 15 * SU)% Arcane dmg, Auto Pen, Inflict (1 + SU, max 2) Status Tokens#Resilience -4, +1 Status Tokens#Lunacy
Bolstering Touch0Restoration-1 AP. After 0 Status Tokens#Channel P, target an adjacent entity and pass an AC to soothe their nerves and restore their Morale.
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[AC] (110 - 20 * SU) DS vs Harness + (125% AT)
-S: Restore 1 Core Aspects#Morale
–[Conditional] Surge:
—[AC] (130 - 20 * SU) DS vs Harness + (125% AT)
----S: Restore 1 Core Aspects#Morale
Psycho Intercept1-1 AP. Using arcane power, you help an entity to resist Mental ACs, strengthening their mind. Add 150% of your AT as a bonus to their Roll.
[Counterspell]
[Cooldown] 2 Turns
[AC] (110 - 20 * SU) DS vs Harness
- Add AT * 2 as a bonus instead.
Psionic Rot1Enchantment-1 AP. Attempt to place significant mental strain on an entity within 5 tiles, forcing them to face a Mental AC. If failed, you will mentally drain them.
[TC] ((150% RS) + d20 + 20 * SU + User Harness) DS vs Skills#Dominance.
-F: (60 + 20 * SU)% Arcane dmg, Auto Pen, Inflict 2 Status Tokens#Lunacy (1 + RS/5)
Collapse2-1 AP. Interfere with the balance of a target within 7 tiles, threating them with a Mental AC.
[TC] ((150% RS) + d20 + 25 * SU + User Harness) DS vs Skills#Dominance.
-(40 + 20 * SU)% Arcane dmg, Auto Pen,
-[Conditional] Target: Status Tokens#Lunacy
–Consume target Status Tokens#Lunacy Y to deal((15 + 5 * SU) * Status Tokens#Lunacy Y, max 100%)% Arcane dmg, if 100% dmg, no more Status Tokens#Lunacy Y is consumed.
–Auto Pen,
–Inflict Status Tokens#Down.
Brain Drain2As a reaction, to an entity facing an AC not inflicted by you, reduce their Action Roll by (RS * 1.5, -0.5 Multiplier for Physical ACs).
Consume up to Status Tokens#Lunacy (5 + SU), increasing the multiplier by 0.2 per Status Tokens#Lunacy Y.
[Counterspell]
Psy-cite3Manifestation-1 AP. Summon a Psy-cite within 2 tiles.
[Summon] Psy-cite: ((100 + 15 * SU) % RS) HP + (100% RS) Shields
-Enfeeble: 1 Maneuver
–Threaten all enemies within 3 tiles, 60 Inflict DS: Status Tokens#Lunacy +1.
-Incursion: 1 AP
–Threaten all enemies within 3 tiles, 40 Inflict DS:
—[Conditional] Target: Status Tokens#Lunacy
---- +1 Status Tokens#Lunacy
—[Conditional] Target: not Status Tokens#Lunacy
---- +2 Status Tokens#Lunacy 1
Refresh3Restoration-1 AP. After a 1 Status Tokens#Channel P, Cleanse ((50 + 10 * SU)% AT) total Count of generic negative Mental Tokens.
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[Cooldown] 1 Turn
Beacon of Hope4-1AP. Release a soothing psionic wave to allies within 2 tiles. Restore 2 Core Aspects#Morale to allies and face a Harness AC.
[AC] (130 - 20 * SU) DS vs Harness + AT.
-Restore 1 Core Aspects#Morale to allies and grant them 2 Status Tokens#Resilience 6.
Mind Crash4-1 AP. After 1 Status Tokens#Channel S, release an onslaught of psionic power at a target within 8 tiles.
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[TC] ((200% RS) + d20 + 15 * SU + User Harness) DS vs Skills#Dominance.
-(80 + 20 * SU)% Arcane dmg, 120% Pen,
-[Conditional] Target: Status Tokens#Lunacy
–Consume target Status Tokens#Lunacy Y to add ((20 + 10 * SU) * Status Tokens#Lunacy Y, max 140%)% Arcane dmg,
Soul Purge5Restoration-1 AP. After a 0 Status Tokens#Channel M, remedy the soul of 2 allies within 3 tiles, restoring 3 Core Aspects#Morale.
[Cooldown] 3 Turns
[AC] (160 - 20 * SU) DS vs Harness + AT.
-S: Cleanse ((50 + 20 * SU)% AT) total Count of generic negative Mental Tokens.
Concentrate5-1 AP. Help focus the mind of up to (2 + SU) allies, granting 2 Status Tokens#Accuracy 4 and 2 Status Tokens#Prowess 3.
[Cooldown] 2 Turns
[AC] (150 - 15 * SU) DS vs Harness + AT.
-S: +2 Status Tokens#Accuracy, Status Tokens#Prowess +3
Face Failure6-1 AP. After a 1 Status Tokens#Channel S, show all enemies within (4 + SU) tiles, a nightmare of past failures and future tragedies, threatening them with a Mental AC.

[TC] ((150% RS) + (15 * Status Tokens#Lunacy Y) + d20 + 15 * SU + User Harness) DS vs Skills#Dominance.
-F: Lose 1 + (X Status Tokens#Lunacy) Core Aspects#Morale.
Mana Surge6-2 AP. After a 0 Status Tokens#Channel S, gain 2 Status Tokens#Resonance 3 and gain 2 Status Tokens#Pneuma 3.
[Cooldown] 2 Turns
[AC] (150 - 15 * SU) DS vs Harness + AT.
-S: +1 Status Tokens#Resonance
[AC] (150 - 15 * SU) DS vs Harness + AT.
-S: +1 Status Tokens#Pneuma
Dominate7-1 AP. Project your all mental power towards an entity, threatening them with a Mental AC.
[TC] ((120% RS) + (20 * Status Tokens#Lunacy Y) + d20 + 15 * SU + User Harness) DS vs Skills#Dominance.
-F: Dominate the target.

Dominated entities will listen to the caster's demands without question.
After the first turn under this effect, the target faces the previous [TC] with a bonus of +20 per failed AC. (starting from 0)
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