Core Aspects
All Starlites in Starpath are built using 3 main choices made by players: Race, Background, and Class. Races provide mandatory features and optional perks, Origins provide base Attributes and Skills and Classes provide a wide array of features, perks, Attribute, Skill and Proficiency Points, generally having the most impact on gameplay.
Main Stats
Attributes, Skills and Rigs all come together to compose Main Stats. These are the primary variables that are used within gameplay.
HP
^a0a74f A Starlite’s physical health. If HP hits 0, enter the Fading state. If 3 turns pass, without the Starlite being healed out of Status Tokens#Fading, the Starlite dies. If the Starlite is healed sufficiently out of Fading, gain Status Tokens#Dim +1.
Base Health = (Grit * 2 + 1 per 5 Skills#Fortitude) Health Points gained from temporary Grit and Fortitude is stored as Overhealth.
Auxiliary Health
Auxiliary Health pools are secondary types of Health Points that have different properties and block against different types of damage.
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Archaff ^7d732b
- A separate health pool from HP.
- Protects HP only from Spells and damage from Mental and External Tokens.
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Shields ^47b3a9
- A separate health pool from HP.
- Protects HP against direct damage from Physical and Elemental dmg.
- Damage from Mental ACs ignore Shields
- Protects HP against damage from External Tokens.
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Overhealth ^5e312d
- A separate health pool from HP.
- Protects HP against all damage.
Armor
Armor represents the protection that clothing worn grants. They grant Damage Reduction against attacks, if the Armor Value exceeds the Attack Penetration.
Morale
^ce09ff Morale represents the Starlite’s mental will. Base Morale universally is 5. Hitting 0 Morale inflict Dim +1 and Grants +20 DS to Recovery ACs for Mental Tokens.
Features
Special abilities that Starlites may have access to due their Race, Origin or Class.
Origins
The life background of a Starlite. Origins provide a base set of Skills and Attributes and potential other boons for Starlites. All Starlites gain +10 Skill Points and +2 Attribute Points to further customise Starlites.
Races
The various forms of life within the galaxy. The uninformed would refer to them as different species, however, the educated know they descend from |-{}#a|\s. Races come with extra modifiers to Skills, Attributes, mandatory Physiology Features and optional Features called Perks.
Classes
Classes are major elements of separating Starlites and allowing for specialization. They provide Starlite with additional skill points, attribute points and features through Growth Boons.
Additionally, a second level of specialisation becomes commonly available at level 3: Archetypes, which allow Starlites to have specialised niches within their class. ^633bc6