Architect
Most dependent Rigger which acts as a support unit, with a Hollow closest to acting as a full party member. Both Rigger and Hollow perform as a symbiotic unit, sticking close together with the Rigger distributing buffs and their Hollow providing frontline power.
Personal Knight
At 1st level, this Rigger, due to their training as an Architect, has sculpted their Hollow into a Mannequin, a highly customizable minion which is focused mostly on Martial Arts. Your Mannequin gains an extra 1 AP per turn.
As an Architect, this Rigger has built their combat style around boosting their Hollow's power to allow them wreak havoc.
- Attunement
- Tuned Shards
- 1st Level: +1
- Hollow Essences
- 1st Level: +1
- Tuned Shards
- Mannequin
- This Minion can be spawned up to 2 tiles away for 1 AP.
- It can be despawned on your turn, putting it on a 3 Turn CD
- The Mannequin is a Full Martial.
- Arcane Schools
- Manifestation, Conjuration
- This Hollow also requires an Spellcasting#Arcanum to cast spells.
- Its Harness Skill is also Skills#Engineering.
- Superior Respawn
- Minion Stats
- Attributes#Grit = 8
- All Grit Skills = 15
- Attributes#Motorics = 8
- Skills#Cunning = 0
- Other Skills =15
- Attributes#Ingenuity = 8
- Skills#Academics = 0
- Other Skills = 15
- Attributes#Spirituality = 0
- Attributes#Charm = 0
- Immune to Status Tokens#Bleed.
- +2 to 1 Martial Proficiency.
- Attributes#Grit = 8
- Arcane Poise
- A 1st level Hollow spell for 1 AP.
- The Hollow gains (2 + 2 * SU) Status Tokens#Poise.
- This Minion can be spawned up to 2 tiles away for 1 AP.
Chivalrous Guard
At 3rd level, this Architect has programmed their Mannequin to allow it to better protect them. The Mannequin gains Break, Protector and gains Spell, Martial Surge.
- Minion Stats
- +2 Attribute Point excluding Attributes#Spirituality and Attributes#Charm.
- +10 Skill Points excluding Attributes#Spirituality and Attributes#Charm
- +1 to 1 Martial Proficiency.
- Attunement
- Tuned Shards
- 1st Level: +2
- Hollow Essences
- 2nd Level: +2
- Tuned Shards
- Break: Protector
- For 1 Break, if this unit is within 2 tiles of the trajectory of a Ranged Attack targeting the Rigger or within 2 tiles of the Rigger while they are targeted by a Melee Attack, dash towards them pushing them away by 1 tile and replace them as the target of the attacks.
- Spell: Martial Surge
- A 1st level Hollow spell for 1 AP.
- Hollow gains 1 Status Tokens#Prowess (2 + 2 * SU)
Arcana Boost
At 9th level, this Architect is able to use Tuned runes to specifically boost certain physical abilities of their Mannequin. Gain Personal Spell, Arcana Boost.
- Spell: Arcana Boost
- A 2nd level personal spell for 1 AP.
- Choose a selection of buffs to grant your Mannequin.
- All tokens available share an overall cost of (8 + 4 * SU) that you allocate.
- X Status Tokens#Invigorate Y
- X Status Tokens#Energize Y
- X Status Tokens#Focus Y
- X Status Tokens#Prowess (2+Y)
- (X/2) Status Tokens#Speed (Y/3)
- X Status Tokens#Regen (2+Y)
- Attunement
- Tuned Shards
- 1st Level: +1
- Hollow Essences
- 1st Level: +1
- Tuned Shards
- Minion Stats
- +2 Attribute Point excluding Attributes#Spirituality and Attributes#Charm.
- +10 Skill Points excluding Attributes#Spirituality and Attributes#Charm
- +3 to 1 Martial Proficiency up to Rank 3
Engineered Add-ons
At 13th level, this Architect has taken advantage of their Mannequin's relatively humanoid anatomy and their own Engineering skill to boost their Hollow with Implants. You can now apply Implants onto your Mannequin, gaining +4 IP per 5 Skills#Engineering and +2 Overclocks per 10 Skills#Engineering.
- Minion Stats
- +2 Attribute Point excluding Attributes#Spirituality and Attributes#Charm.
- +12 Skill Points excluding Attributes#Spirituality and Attributes#Charm
- +1 to 1 Martial Proficiency.
Autonomous Fusion
At 17th level, this Architect has engineered their Hollow to be able to fuse Essences on their own. Classes/Rigger/Features#Essence Fusion can now be used by the Mannequin. As a side effect, the Mannequin can now convert two 2nd level Hollow Essences into 1 AP instead. Max 3 extra AP per turn.
- Minion Stats
- +2 Attribute Point excluding Attributes#Spirituality and Attributes#Charm.
- +12 Skill Points excluding Attributes#Spirituality and Attributes#Charm
- +1 to 1 Martial Proficiency.
Total Synthesis
At MAX level, both parts of the self have reached the apex of their potential individually. There is only one path forward. Body, Mind and Soul united. Alpha and Omega.. ONE. Gain access to Total Synthesis. Total Synthesis
- Extend the duration of Full Harmony by 2 Turns.
- Full Harmony now fuses both entities
- Add half of your Hollow's Attributes and Skills onto your own.
- Gain all of their Proficiencies, Arts, Items, Abilities and Implants.
- At the end of Full Harmony, both Rigger and Hollow gain 2 Status Tokens#Stun.