GameplayCharacter BuildingClassesGuardianOverview

Frontline vanguard units; trained in using medium to heavy armor and heavy weapons.

One of the primary downsides to being a Guardian is that they have the lowest Move of all classes, limiting offensive potential and leaving them vulnerable to AOE spells.

However, Guardians possess ranged support, crowd control options and good tanking abilities. Guardians have the highest base health pool allowing them to take heavy risks in combat. Skilled play will trounce these failings.

Starting Kit

Gear

  • Trooper Helm, Kari Deflector, Leather Greaves
  • Choose: 1 Assault or Suppressor Firearm from Weapon Templates
    • Gain Ammo equal to 10 Magazines for your weapon.
  • Choose a Sidearm from Weapon Templates.
    • Gain Ammo equal to 5 Magazines for your weapon.
  • 50 Credits
  • Choose 2 between: 4 Flashbangs, 3 Inhaler +1 or (Grenade Pistol and 3 Sp HE).

Talents

Level Ups

Combat Proficiency Upgrade

Minor Combat Proficiency Upgrade

Support Proficiency Upgrade

Primary Skill Upgrade

Secondary Skill Upgrade

Attribute Upgrade

Vanguard Tradition

  • Vanguard Traditions represent the gradual hardening of spirit and determination that Guardians experience. Forging their own path.
  • Gain Features from your Vanguard Tradition archetype of that level.

Growth Boons

Built with LogoFlowershow