GameplayMechanicsCombatWeapon TechniquesRanger ArtsAssault

Offensive close to mid range ranged weapons. Ranger Abilities often contain methods to attack entrenched and CQC positions. Weapons belonging to this class include Assault Rifles, PDWs, Breacher Shotguns

Ranger Arts

Main Arts

Rank 1

Hyper Blitz ^1c10ff

  • Move, a distance of (User Move + 1) while firing a Burst for 1 AP.
  • Burst Range is based on Weapon Range
  • +15 Recoil during the Burst.
  • Target gains Status Tokens#Accuracy -2 during their Overwatch.
  • [Cooldown] 2 Turns

Rank 2

CQB Tactics

  • +15 Hit Modifier within 2 tiles.

Rank 3

Combat Roll ^5583a7

  • Perform an evasive roll across a distance of up to 2 tiles for 1 AP.
  • Ignores Overwatch.
  • [Cooldown] 3 Turns

Rank 4

Frenzy

Assault Rifles

Rank 1

Takedown ^06917e

  • Perform a Precision Attack with a Halved Burst Roll.
    • Head Hits gain -25 Hit Modifier and +15 Critical Modifier
    • Leg Hits gain -15 Hit Modifier and an Inflict AC
  • [Cooldown] 1 Turn

Rank 3

Covering Fire

Rank 5

Decisive Drop

  • Upgrades Takedown
  • Head Hits gain -20 Hit Modifier and +25 Critical Modifier
  • Leg Hits gain -10 Hit Modifier and an Inflict AC
  • Remove [Cooldown]

PDWs

Rank 1

Power Slide

Rank 3

Smooth Rush

  • +15 to Vaults, Wallrunning and Climbing ACs

Rank 5

Slide Cancel

  • You can Jump out of Hyper Blitz for free.
  • +20 Critical Modifier to your next Burst after Parkour.

Breacher Shotguns

Rank 1

Shotgun Parry

  • Deflect, with your shotgun and strike with your gun stock.
    • 1: +2 Unarmed Blunt dmg, Body Hit.
      • Pushes the target back by 1 tile. Gun Stinger
  • Blowthrough, the enemy's defenses with a shotgun blast.
    • 1: Ranged Burst dmg, Body Hit.
      • Pushes the target back by 1 tile.

Rank 3

Rolling Thunder

Rank 5

All-In

  • +15 Crit Modifier against targets within 1-2 Range.
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