Medium sized ranged weapons with best accuracy and crit chance on average. Weapons belonging to this class include Bows, Sniper Rifles and Marksman Rifles

Ranger Arts

Main Arts

Rank 1

Scalpel ^931840

  • Aim at a specific Part for a Precision Attack for 1 AP.
    • Cannot be used in Blindfire.
    • Head Hits gain -20 Hit Modifier and +25 Critical Modifier
    • Leg Hits gain -20 Hit Modifier and an Inflict AC
  • Enter an aiming stance for 1 AP.
    • Cannot be used in Blindfire.
    • Movement and Maneuvers are disabled.
      • This excludes Gunplay Maneuvers.
    • Gain 1 Status Tokens#Accuracy +1 at the end of your turn while in Steady Aim.
    • Attacking ends the stance.

Rank 2

Predator ^d4f847

  • Focus your aim to land a precise attack for 1 AP.
  • [Use Condition] Stance: Steady Aim
  • Can only used once per turn.

Rank 3

Armor Killer ^e18f0f

  • Examine the weak points in an enemy's armor for 1 AP.
    • The next attack gains +3 Penetration.
  • [Cooldown] 2 Turns Quick Shot ^226d2c
  • Make a Ranged Attack with an Optimal Range of 2-3.
    • -10 Crit Modifier
  • [Cooldown] 1 Turn

Rank 4

Surgeon of Death

  • Augments Scalpel
  • Head Hits gain -20 Hit Modifier and +35 Critical Modifier
  • Leg Hits gain -10 Hit Modifier and an Inflict AC

Sniper Rifles

Rank 2

Apex Predator

Rank 3

Armor Hunter

  • Augments Armor Killer
  • The next attack gains +5 Penetration.

Rank 5

Foresight

  • Enhanced senses allow the user to simulate the trajectory of the next shot.
  • Reroll a missed Scalpel for 1 Break.
  • [Cooldown] 2 Turns Grim Reaper
  • Augments Scalpel
  • Now guarantees Criticals if in Stealth.

Marksman Rifles

Rank 1

Controlled Hand

  • Augments Steady Aim
  • +15 Hit Modifier while in Steady Aim.
  • Attacking no longer ends the stance.

Rank 3

Quick Scope

  • Augments Quick Shot
  • Removes the [Cooldown]
  • -5 Hit Modifier
  • -10 Crit Modifier

Rank 5

Overkill

  • Make a special Ranged Attack, shooting the same space twice for 1 AP.
    • Ranged Burst of 2.
      • -30 Crit DS and +5 Penetration on the second shot.
      • +50% Crit Damage
  • [Cooldown] 3 Turns

Bows

Rank 1

Archer's Prowess

  • Augments Steady Aim
  • Movement and Maneuvers are now enabled.
  • Gain 2 Status Tokens#Accuracy 5.
  • [Cooldown] 2 Turns Silent Hand
  • 40% chance to not break Stealth on Attack.

Rank 3

Bowman Shot

  • Augments Quick Shot
  • +20 Hit Modifier Needler
  • Hits apply Pincushion +1
    • Pincushion ^f4fbc5
      • Pincushion increases Penetration and Damage from Bow attacks
        • +Y Penetration
        • +(Y * 10)% Damage
      • Pincushion Y caps at 3

Rank 5

Superior Pins

Built with LogoFlowershow