GameplayMechanicsGearArmor Sections

Armor Sections

Body Armour

NameArmor RatingArmor ValueResistance Array
{S/B/P/F/I/A/L}
TraitsWeight
Runic RobeClothing4{-2/-2/-3/+3/+3/+3/+3}0
Civilian JacketClothing5{-2/-2/-2/+0/+0/+2/+0}0
Padded BreastplateLight6{+1/-1/-1/+1/+0/-1/-1}2
Ceramic VestMedium8{+0/+0/+0/+1/-1/-1/-2}4
Kari DeflectorHeavy10{+0/-3/-1/-2/+0/-5/-2}6

Helmets

NameArmor RatingArmor ValueResistance Array
{S/B/P/F/I/A/L}
TraitsWeight
Runic HoodClothing1{-1/-1/-1/+3/+3/+3/+3}0
Leather CapLight3{+1/-1/-1/+1/+0/-1/-1}2
Trooper HelmMedium4{+2/-2/+1/+1/+0/-1/-1}3
Cased HelmetHeavy5{+0/-3/-1/-2/+0/-5/-2}4

Leggings

NameArmor RatingArmor ValueResistance Array
{S/B/P/F/I/A/L}
TraitsWeight
Runic PantsClothing3{-2/-2/-3/+2/+2/+2/+2}0
Civilian JeansClothing3{-2/-2/-2/+0/+0/+2/+0}0
Leather GreavesLight4{+1/-1/-1/+1/+0/-1/-1}1
Ceramic Thigh PlatesMedium5{+1/+1/+0/+1/-3/-3/-3}3
Juggernaut BootsHeavy6{+0/-3/-1/-2/+0/-5/-2}5

Armor Traits

Rigid

Rigid represents the inflexibility of the Armor. Rigid decreases Move by Y, down to a minimum of 1.

Low-Profile

This armor reduces visibility and grants Status Tokens#Cloak Y.

Warp

This armor grants Y Archaff.

Sealed

This armor grants Y Shields.

Vitality

This armor grants Y Overhealth.

Attribute Buff

This armor grants (Core Token Buff) Y.

Skill Buff

This armor grants Status Tokens#Skill Change Y.

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