GameplayCharacter BuildingRacesFlore

One of the many races within the Frasia Collective Republic. They are considered the founder race of the Republic, hailing from their homeworld Galea.

Physiology

Flore are identified by their slim frame and floral coloured skin which have many differing shades.

Photosynthesis

Flore possess plant like skin able to photosynthesize for sustenance. Their bodily functions rely on this as a natural part of their diet. Status Tokens#Darkness affects them by +1 Level whenever applied. However, they possess a passive Status Tokens#Regen 2 at all times. (You will also periodically heal during exploration.)

Twig Frame

Flore have a very slim frame due to their plant like biology, making their bodies naturally suited to mobility but less suited for physical power. +1 Attributes#Motorics and -2 Attributes#Grit.

Unifiers

Florentine society reveres diplomacy and discussion over outward violence, regaling their legacy as the unifiers of the FCR. +10 Skills#Persuasion and Skills#Performance.

Flora and Fauna

Flore have some minor difficulty with interfacing with Implants, due to their mixed biology. +4 IP.

  • +2 Eye Slots
  • +2 Arm Slots
  • +1 Legs Slot

Perks

The Bouquet Club

The FCR has many forces acting upon it from within, attempting to gain influence since its inception. One of the oldest groups, the Bouquet Club, are a cabal of oligarchs who effectively act as Highborn. They hold significant weight within the Florentine cabinet in the Frasian Parliament, only tempered in influence since the induction of the other races into the FCR.

The Outreach Initiative

The FCR, often due to their Florentine traditions, prefer economic and diplomatic power over direct military strength. In order to further these goals, Frasian diplomats have established the Outreach Initiative: A intergalactic program designed to induct minor nations and frontier worlds into the fold.

Media Spies

One of the more aggressive endeavours of the FCR, is the Frasian Bureau of Intelligence. They are the FCR's primary tool to influence states in more direct manners. One of their most frequent operations have spies undertake roles in the entertainment industry, implanting themselves into prestigious parties and underworld taverns to gather intel.

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