Dren
One of the many races within the Frasia Collective Republic. They originate from their gravitationally chaotic Homeworld of Magnesa.
Physiology
Dren are identified by their skin which come in various shades of green, their signature four arms, short stature and prehensile feet.
Support Arms
Dren have a pair of under arms which, while their range of motion is limited, drastically improve their dexterity. Reloading and Equipping Weapons and Items cost 1 less Maneuver. +5 Skills#Dexterity.
Short Stature
Dren commonly mocked by the galaxy for their significantly shorter height. Dren are only 1 tile high and cannot block LOS. However they have very dense muscle structure. +10 Skills#Fortitude and +2 Attributes#Grit.
Dwarf Insects
Along with their four arms, the Dren have prehensile feet. This dramatically enhances their Parkour ability. +5 Skills#Acrobatics and -20 DS for Climbing ACs
Weak Integration
Due to their confidence in their bodies, Dren have built up barely any Integration. +4 IP.
- +2 Eye Slots
- +2 Arm Slots
- +1 Legs Slot, Dren can use 2 Arm Implants in the place of 1 Leg Implant.
Perks
Druidic Tribes
Many Dren live a nomadic lifestyle, travelling in caravans across their homeworld and the galaxy; Living a very spiritual lifestyle.
Lost Green
Due to the nomadic lifestyle of most Dren, they may not have much of a safety net if they settle within cities, becoming Streetrats.
- +1 Attributes#Ingenuity
- -1 Attributes#Spirituality
- +5 Skills#Cunning and +8 Skills#Medical
Frontier Dwarves
Some Dren follow in the footsteps of their ancestors and choose to set out toward new colonies. Choosing to use their expertise to create a new beginning.
- +8 Skills#Engineering and +6 Skills#Performance
- -5 Skills#Fortitude and -3 Skills#Dexterity