GameplayCharacter BuildingClassesSorcererArchetypesWarlock

A ranged damage dealer focused on having a consistent spell output, relying on Null Spells for combat stamina and Levelled Spells for impact, allowing for Warlock to outlast or overpower other Casters and enemies in general.

Arcane Ordinance

At 3rd level, this Sorcerer has chosen the path of the Warlock, refining their Leylines to increase their Harness Efficiency, easing use of Null Spells. Choose an Ingrained Null Spell as an Ordinance increasing Spell Integrity by +5 SI. Your Ordinance has a +1 Turn CD.  Additionally, Gain a second Ingrained Null Spell. Gain other Spell Components.

  • Mortar
    • Throw condensed arcana like a grenade.
      • Can arc over walls, not requiring LOS.
      • Threaten all entities affected with an Evasion AC.
    • Form, -5 SI
      • Explosive Incompatible
      • Strengthen Rank 1: +1 tile radial range
        • Rank 2: +1 tile radial range, +1 Spell Level
    • Augment Effects
      • Compatible: Conjuration, Illusion
        • Conjuration
          • Element Blast: (50 + (20* SU)) Element dmg, 60% Pen
        • Illusion
          • Disrupt: Inflict the chosen effect on those hit.
    • Lingering Boon
      • Rank 1-2: Spell effects affect the zone for +1 turns. -2 SI
        • Conjuration dmg lingers at 20% Element dmg, 60% Pen
  • Illusion Augment
  • Tarot Cards
    • Lovers
      • Return a Card from the Graveyard.
      • Add 1 copy of this card into your Deck.
    • Hanged Man
      • Draw 2 cards. This card is free to Play. Banish this card.
      • Add up to 2 copy of this card into your Deck.

Warlock’s Arsenal

At 9th level, This Sorcerer has refined their Leylines to accommodate another tool in their arsenal. Gain a 1st Level Ingrained Spell which has 8 base SI and gain other Spell Components.

Arcane Shroud

At 13th level, this Warlock has learned to generate an arcane shroud, boosting their power. Gain the 2nd level Ingrained Spell, Arcane Shroud, a personal aura around you, which has 8 base SI. Additionally, Grand Sorceries are now equal to your (Sorcery Level + 3).

  • Arcane Shroud
    • Generate a personal aura, to gain unique buffs for (3 + SU) Turns.
    • Power: +5 SI, +1 Spell Level per rank
    • Type
      • Conjuration
        • Boosts an Element's power. -5 SI to add a second Element.
          • Strengthen: -2 SI
            • Rank 1-4: +10% Element damage
          • Potency: -1 SI
            • Rank 1-4: +5 DS to Element's Spell [TC]s, -5 DS to Element's Inflict ACs
          • Absorb: -3 SI
            • Rank 1-4: -20% incoming Element damage, -5 DS to Element's ACs per rank
      • Illusion
        • Creates a mirage on the user.
      • Manipulation
        • Applies defensive bonus using gravity
          • Interception: -4 SI
            • Rank 1-3: +10% chance to intercept Ranged Projectiles or Halve Bursts per rank
            • Rank 4: Allows for redirection of projectiles
          • Dampen: -4 SI
            • Rank 1-4: +10% dodge against melee attacks per rank.
          • Float: -8 SI
  • Tarot Cards

Tarot Master

At 17th level, this Warlock has increased their Harness Efficiency and resonance with the Song. Gain access to 2 final powerful cards.

  • Tarot Cards
    • Judgement
      • Surge +1 to your next spell.
      • Add up to 4 copies of this card into your Deck.
    • Wheel of Fortune

Perfect Shroud

At MAX level, this Warlock has become one with their Shroud, melding with Arcanum itself. Achieve Perfection. +6 SI to Warlock#Arcane Shroud, extend duration by 2 turns and lower base cost to a Null Spell.

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