Hunter Melees
Long range melee weapons with a Special Weapon Trait called Reach extending attack range to beyond 1 tile with a unique Hunter Stance bolstering ranged zoning of other martials.
Martial Sects
Every Rank gain 1 Main Sect Choice from the Main Sects and 1 Sub Sect Choice from a Sub Sect. If no Main Sects remain, your Sect Choice can reused to gain a Sub Sect Choice.
Main Sects
Rank and File
- Ranker Swipe
- Assault , with a close range swing
- 1: 110% Weapon dmg, Body Hit
- [When Poised] +2 dmg
- 1: 110% Weapon dmg, Body Hit
- [Use Condition] Stance: Not Hunter Stance
- [Poise Condition] 4 Turn CD
- Assault , with a close range swing
- Evasive Retort ^a58c75
- Deflect, by dodging the enemy's attack and then returning with your own.
- 1: 120% Weapon dmg, Body Hit
- -1 Clash Power
- [When Poised] +20 Dodge Chance
- [Poise Condition] 3 Turn CD
- Deflect, by dodging the enemy's attack and then returning with your own.
- Zoning Poke ^d0a94d
- Punish, with a quick poke.
- 1: +1 Weapon dmg, Head Hit
- +10 Hit Modifier
- 1: +1 Weapon dmg, Head Hit
- Punish, with a quick poke.
Natural Predator
- Hunter Stance ^28ea47
- Enter a defensive stance as a Bonus Action
- Create a 3x1 Zone of Control in front of you.
- [Poke] : While in Hunter Stance, Move Range is 2 ^c21570
- As a Reaction, trigger a Brace, using your Punish if the target is Stanceless or Initiating a Duel on enemies who enter. ^e644c0
- If a Clash is triggered as a result, gain +2 Clash Power during it.
- Extensive Assault ^43cdee
- Assault , with a long range swing.
- 1: 110% Weapon dmg, Body Hit
- [When Poised] +2 Penetration
- 1: 110% Weapon dmg, Body Hit
- [Poke]
- [Use Condition] Stance: Hunter Stance
- [Poise Condition] 4 Turn CD
- Assault , with a long range swing.
Safety in Range
- Fadeaway Maim
- Hindering Strike
- Feint, a torso attack into a leg strike.
- 1: 90% Weapon dmg, Leg Hit
- [When Poised] 70 Inflict DS: Status Tokens#Stagger 1
- 1: 90% Weapon dmg, Leg Hit
- [Poise Condition] 3 Turn CD
- Feint, a torso attack into a leg strike.
Total Barricade
- Focused Stake
- Upgrades Hunter Stance
-
- While active:
Sub Sects
Martial Arts from a Sub Sect cannot be used if a corresponding weapon isn't equipped.
Polearms
^dd1686 Defensive focused abilities, comfortable at 1 and 2 tiles
Gatekeeper
- Pivoting Thrust
- Feint, a torso stab into a Leg targeting strike.
- 1: 110% Weapon dmg, Leg Hit
- [When Poised] 2 Invigorate 1
- 1: 110% Weapon dmg, Leg Hit
- [Poke]
- [Poise Condition] 4 Turn CD
- Feint, a torso stab into a Leg targeting strike.
- Staff Counter ^54bff3
- Deflect, with the front end of the Polearm and strike with the back end.
- 1: 100% Blunt Dmg, Body Hit
- [When Poised] 1 Status Tokens#Prowess 3
- [Backend]
- 1: 100% Blunt Dmg, Body Hit
- Replaces Evasive Retort
- [Poise Condition] 4 Turn CD
- Deflect, with the front end of the Polearm and strike with the back end.
Anti-Cavalry
- Pike Tactics
- Upgrades Hunter Stance.
- Successful Braces push the enemy back by 1 tile in Hunter Stance.
- Stalwart Defence
Mob Deterrence
- Staff Check
- Follow-up, with a staff bash at head level.
- 1: 80% Blunt dmg, Head Hit
- 65 Inflict DS: Stagger 2
- 1: 80% Blunt dmg, Head Hit
- [Use Condition] Stance: Not Hunter Stance
- [Poise Only]
- [Poise Condition] 5 Turn CD
- Follow-up, with a staff bash at head level.
- North & South Pole
- Assault , with 3 hits performing a combo with both ends of the Polearm.
- 1: 70% Weapon dmg, Body Hit
- [Backend]
- +15 Hit Modifier
- 2: 50% Weapon dmg, Body Hit
- +10 Hit Modifier
- 3: 50% Weapon dmg, Head Hit
- [Backend]
- 1: 70% Weapon dmg, Body Hit
- -10 Hit Modifier
- [Use Condition]
- Enemy: Has Status Tokens#Stagger or Brace
- [Poise Only]
- [Poise Condition] 3 Turn CD
- Assault , with 3 hits performing a combo with both ends of the Polearm.
Wall of Pikes
- Pikeman Tradition
- Gain +10 to Critical and Hit Modifier when adjacent to an Ally with a Martial Stance or Firearm.
- Domination Thrust
- Deflect, with a quick swat using the front end and continue the thrust.
- 1: 120% Weapon dmg, Body Hit
- [Poke]
- [Use Condition] Stance: Hunter Stance
- [Poise Only]
- [Poise Condition] 3 Turn CD
- Deflect, with a quick swat using the front end and continue the thrust.
True Thrust
- Vile Piercer
- Blowthrough, with a heavy thrust.
- 1: 120% Weapon dmg, Body Hit
- +3 Penetration
- [Conditional] Brace:
- Guaranteed Critical
- +0.75 Crit Damage Modifier
- 1: 120% Weapon dmg, Body Hit
- [Poise Only]
- [Poise Condition] 5 Turn CD
- Blowthrough, with a heavy thrust.
Chained Arms
^a93470
Close quarters weapons, with limited long range ability compared to its counterparts.
Recursive Chain
- Winding Trap
- Feint, by faking a swing and spinning back into a head attack.
- 1: 110% Weapon Dmg, Head Hit
- [When Poised] -20 Debuff DS
- 1: 110% Weapon Dmg, Head Hit
- [Use Condition] Stance: Not Hunter Stance
- [Poise Condition] 4 Turn CD
- Feint, by faking a swing and spinning back into a head attack.
- Chain Rebound ^88dfcd
- Critical Hits outside of Hunter Stance, initiate a Rebound, a second hit with half damage and decreased Hit Modifier of -20. Rebounds cannot trigger other Rebounds.
Controlled Arcs
- Flexible Arcs
- Punisher
- Braces grant 1 Status Tokens#Prowess 5 on Duel Win.
- Braces allow Stance Switching after a Duel or Punish
Shackle Mastery
- Chain Flicker
- Feint, by faking a horizontal swing into a shoulder attack.
- 1: 100% Weapon dmg, Body Hit.
- [Conditional] Brace: +15 Crit Modifier.
- [Poke]
- [Use Condition] Stance: Hunter Stance
- [Poise Only]
- [Poise Condition] 4 Turn CD
- Feint, by faking a horizontal swing into a shoulder attack.
- Constricting Chain
- Bind, by wrapping your weapon around the enemy's weapon.
- [Conditional] Duel Win:
- Inflict 1 Status Tokens#Empower -2
- [Conditional] Duel Win:
- [Poise Only]
- [Poise Condition] 4 Turn CD
- Bind, by wrapping your weapon around the enemy's weapon.
Flowing Swings
- Flowing Chain
- Rebounds can now trigger other Rebounds with a penalty of -5 to Crit and Hit Modifier for subsequent Rebounds. Rebound dmg is based of the original hit.
- Wind-Up
- Upgrades Extensive Assault
-
- 1 Prowess 2 on Duel Win.
- +10% Weapon dmg
-
- 1 Penetration
Axis of Doom
- Rising Wrath
- Assault , with an impactful swing targeted at the chin.
- 1: 130% Weapon dmg, Head Hit.
- +0.75 Critical Damage Modifier
- 1: 130% Weapon dmg, Head Hit.
- [Poise Only]
- [Poise Condition] 5 Turn CD
- Assault , with an impactful swing targeted at the chin.
Whips
^91951c
Crowd Control focused, highest average range. Weaker at 1 tile
Cattle Whip
- Double Back ^27bba1
- Slack Whip
Martial Sniper
Wrangler
- Upgrades Hunter Stance
- All Hunter Stance Pokes gain +1 Max Range
- [Pokes] gain -15 Inflict DS Total Control
- Upgrades Double Back
-
- [Poke]
Cowhand's Fury
- Lasso Strike
- Bind, by wrapping the whip around the enemy's weapon, pulling and attacking.
- 1: 90% Weapon dmg, Body Hit
- [Poke]
- [Poise Only]
- [Poise Condition] 4 Turn CD
- Bind, by wrapping the whip around the enemy's weapon, pulling and attacking.
- Wrangler's Form ^5a9911
Gliding Lashes
- Inevitable Pain
- Shifting Grip
- If a Critical is landed, the user can swap Stances for free and attack someone else.
- Swapping to Wrangler's Form allows for a Punish with Range 2
- Swapping to Hunter Stance allows for a [Poke]
- If a Critical is landed, the user can swap Stances for free and attack someone else.
Lash Out
- Torment
- Unleash a series of AOE lashes around you.
- Threaten all enemies within Weapon Range with a Mixed TC
- [TC] (80,65,45 + User Power Skill + d20) DS vs Acrobatics/ Fortitude
- 1: F: 80% Weapon dmg, Body Hit.
- 2: F: 80% Weapon dmg, Leg Hit, Stagger 1
- [Conditional] Wrangler's Form:
- 3: F: 90% Weapon dmg, Head Hit, Blind 2
- [Poke]
- [Poise Only]
- [Poise Condition] 8 Turn CD
- Unleash a series of AOE lashes around you.